True Fear School (Necromancy) [Fear] Level 9: Dread Necromancer 9, Wizard Sorcerer 9, Fear 9 Components: V,S Casting Time: Standard Range: 100ft Target: 1 Creature/Level, all must be within 30ft of each other Duration: Instantaneous Saving Throw: Will Partial (See Text) Spell Resistance: Yes

Upon casting this spell you radiate a massive amount of pure killing intent. Any enemy within 100ft of the caster must make a will save or become completely overwhelmed with fear for 1 round a level. A target who fails their save is not shakened, frightened or panicked but instead they drop to the floor prone and can't take any actions, even talking, even if the action would allow them to flee. Every other round under this effect also must make a fort save, starting the first round under this effect. A failure means the target has a heart attack and must make another fort save or die. If a target succeeds on the initial will save he is instead frightened for 1d4 rounds.

Special: If a target is shaken he takes an additional -2 on his saving throw. If he is frightened he takes -3, panicked -4.