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Divination Level: Clr 6, Sor/Wiz 4 Components: V, S Casting Time: 1 standard action Range: Personal Area: Radius of 100 ft. + 25 ft./level, centered on caster Duration: 1 min./level Saving Throw: None Spell Resistance: Yes (harmless) The caster can detect and senses time-based spells and magic items, and anyone not in their proper time (time travelers or those subject to time-based spells) becomes apparent to him by glowing with a faint light. The strength of the glow depends upon the power of the spell or item, and how far the object or person is displaced. Items or creatures from the local time’s past glow with a reddish hue (including the caster, if he is time travelling), those from the future have a bluish tint (again, including the caster, if appropriate). The spell does not require the caster to be within line of sight of any object — the glow shows through obstacles, and he can follow it to its source. Material Component: A piece of sea glass or a pebble polished by waves.

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