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List of drow cities
A list of known drow cities. Abaethaggar, Abburth, Baereghel, Charrvhel'raugaust, Chaulssin, Ched Nasad, Cheth Rrhinn, Dyon G'ennivalz, Erelhei-Cinlu, Eryndlyn, Faneadar, Guallidurth, Haundrauth, Ithilaughym, Karsoluthiyl, Lith My'athar, Llecerellyn, Llurth Dreir, Luihaulen'tar -
Tortle
Tortles aren't known well in the human lands, as they tend to keep to themselves and not concern themselves with worldly things and travel. Those that know them speak of their gentleness and love -
Divine Rank
Each deity has a divine rank. A deity’s divine rank determines how much power the entity has. Creatures of this rank are sometimes called quasi-deities or hero deities. Creatures that have a mortal -
Cormyr
Known as the Forest Country and the Land of the Purple dragon, Cormyr is an independent nation in Interior Faerûn. It was historically one of the most prosperous countries of Faerûn. The current ruler, Regent -
Moonshae Isles
The Moonshae Isles are a group of islands that form a roughly circular archipelago with the Sea of Moonshae in the centre. They lie roughly 400 miles (644km) West of the region of Amn and -
Carceri
Carceri,(more fully, the Tarterian Depths of Carceri), is the home of evil without joy, humor, comfort, real affection, hope or meaning, where each layer is an endless string of spheres, and all spheres glow -
Loviatar
Loviatar (pronounced loh-VEE-a-tar), also known as The Maiden of Pain and The Willing Whip, is the evil goddess of agony and is both queen and servant to the greater god Bane. Loviatar -
Berdusk
Berdusk is known as the Jewel of the Vale as it sits on both the Uldoon Trail and the river Chionthar in Sunset Vale. Twilight Hall is located here, making the city the many base -
Gray Waste
GRAY WASTE OF HADES It is where evil springs eternal. -
Baator
Baator, also known as The Nine Hells in Infernal or simply Hell or Hells, is the home of the devils. Baator is stylised as a plane of sinister evil and cruelty. The different types of -
Planar metals
The metal used to craft armor and weapons is assumed to be steel. And it's assumed that the only way to get better performance out of one's equipment is through either superior craftsmanship -
Evereska
Evereska (sometimes known as LastHome) is an elf stronghold in North Faerûn that was founded in -8600 DR. It is a valley encircled with twelve hills collectively known as the Shaeradim, which was sculpted into -
Substitution levels
Substitution Levels====[edit| edit source] These are special ways of making your character's class more unique by actively involving his or her race, the terrain they hail from, or even other planes of existence -
Genasi
Genasi are human-derived planetouched infused with the power of the elemental planes, often as the result of crossbreeding between humans and the powerful genie races or other elementals that dwell in such planes, but -
Necromancy
Necromancy is the school of magic whose spells manipulate the power of death, unlife, and the life force. Spells involving the undead make up a portion of this school, including animate dead and finger of -
Primus
The god of modrons, Primus is lawful neutral aligned. His titles include The One and The Prime. His realm is the city of Regulus on the Clockwork Nirvana of Mechanus. Primus rises from the communal -
Plague-Mort
Plague-Mort's a festering boil always threatening to burst, a place overripe with treachery. In fact, the town has been pulled bodily into the Abyss on numerous occasions, though a new town of the -
Sharindlar
Sharindlar, also known as the Lady of Life and Mercy, is the chaotic good dwarven deity of healing and mercy. Sharindlar represents a side of dwarven life rarely observed by outsiders. As of late her -
Kurtulmak
Kurtulmak is the patron deity of the kobolds, and they claim he gave them life. After Kurtulmak created the kobolds and taught them the skills of thieving and pillaging, the gnomes entered into an eternal -
Kercpa
Tiny Monstrous Humanoid Hit Dice: 1d8+2 (6 hp) Initiative:+4 Speed: 20 ft (4 squares), climb 40 ft Armor Class: 16 (+2 size,+4 Dex), touch 16, flat-footed 12 Base Attack/Grapple:+1 -
Mechanus
Mechanus is the plane of ultimate law and order (neutral or chaotic creatures take -2 penalty on Charisma, Intelligence and Wisdom-based checks), where the souls of people of lawful neutral alignment go after death -
Petitioner
The majority of bodies on the planes are petitioners, which are departed spirits of primes and planars whose bodies reformed on the plane that matches their previous alignment or devotion. A petitioner retains the mannerisms -
Westgate
Westgate is the oldest, richest and most corrupt port in the Sea of Fallen Stars. It is an open city that welcomes all races and all religions. Who Rules: A council of rich, noble merchant -
Amn
Amn, also known as the Merchant's Domain, is a tremendously wealthy nation in West Faerûn. Amn holds colonies far away in Maztica. Today, it still controls important trade routes to Calimshan and Baldur's -
Ched Nasad
Ched Nasad, or the City of Shimmering Webs, used to lie in a great V-shaped cavern under the High Gap in the northern Graypeak Mountains. The grotto is nearly a mile high and a
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