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A Psion powers arise from a regimen of strict mental discipline. Psions study their own minds to unlock more powers.

Psionic Disciplines[]

A discipline is one of six groupings of powers, each defined by a common theme. The six disciplines are clairsentience, metacreativity, psychokinesis, psychometabolism, psychoportation, and telepathy.

Clairsentience[]

A psion who chooses clairsentience is known as a seer. Seers can learn precognitive powers to aid their comrades in combat, as well as powers that permit them to gather information in many different ways.

Metacreativity[]

A psion specializing in metacreativity is known as a shaper. this discipline includes powers that draw ectoplasm or matter from the Astral Plane, creating semisolid and solid items such as armor, weapons, or animated constructs to do battle at the shaper’s command.

Psychokinesis[]

Psions who specialize in psychokinesis are known as kineticists. They are the masters of powers that manipulate and transform matter and energy. Kineticists can attack with devastating blasts of energy.

Psychometabolism[]

A psion who specializes in psychometabolism is known as an egoist. this discipline consists of powers that alter the psion’s psychobiology, or that of creatures near her. An egoist can both heal and transform herself into a fearsome fighter.

Psychoportation[]

A psion who relies on psychoportation powers is known as a nomad. Nomads can wield powers that propel or displace objects in space or time.

Telepathy[]

A psion who chooses the discipline of telepathy is known as a telepath. She is the master of powers that allow mental contact and control of other sentient creatures. A telepath can deceive or destroy the minds of her enemies with ease.

Psicrystals[]

A psicrystal is a fragment of a psionic character’s personality, brought into physical form and a semblance of life (via the Psicrystal Affinity feat). A psicrystal appears as a crystalline construct about the size of a human hand.

Because it is an extension of its creator’s personality, a character’s psicrystal is in some ways a part of her. That’s why, for example, a psionic character can manifest a personal-range power on her psicrystal even though normally she can manifest such a power only on herself.

A psicrystal is treated as a construct for the purposes of all effects that depend on its type.

A psicrystal grants special abilities to its owner, as shown on the Psicrystal Special Abilities table below. In addition, a psicrystal has a personality (being a fragment of the owner’s personality), which gives its owner a bonus on certain types of checks or saving throws, as given on the Psicrystal Personalities table below. These special abilities and bonuses apply only when the owner and the psicrystal are within 1 mile of each other.

Psicrystal abilities are based on the owner’s levels in psionic classes. Levels from other classes do not count toward the owner’s level for purposes of psicrystal abilities.

A psicrystal can speak one language of its owner’s choice (so long as it is a language the owner knows). A psicrystal can understand all other languages known by its owner, but cannot speak them. this is a supernatural ability.

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