2nd-level transmutation (Luck domain)
Casting Time: 1 bonus action or 1 reaction
Range: 10 feet
Components: V, S, M (a holy symbol)
When you hit with a weapon attack against a creature within range, you can cast this spell with your bonus action (on your turn) or your reaction (off your turn). Roll one extra damage die for the weapon and discard the lowest die.
In addition, if you use this spell when the triggering attack is a critical hit, you roll one extra severity die and discard the lowest.
At Higher Levels: When you cast this spell using a 3rd or higher level slot, you increase the range at which it can be used to 30’. If you cast it using a 4th or higher level slot, you can cast it as a reaction to an ally hitting a target within range.