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Hostile Image

Illusion [Figment] Level: Brd 2, Sor/Wiz 2 Components: V, S, M, F Casting Time: 1 action Range: Medium (100' + 10' / caster level) Area: Target Creature Duration: 1 round/level Saving Throw: Will negates Spell Resistance: Yes

The target of a hostile images spell might think at first that the caster has gone mad, for 1d4 + 1 / 3 caster levels duplicates appear around the duplicate, as if the caster had performed mirror image upon the target.  (to a maximum of 8 images)

Once these images come into being, however, they turn on and attack the target. If the target changes weapons or casts spells, the images do the same. If he runs, the images follow at the same speed, although they may not move out of the spell range from the caster.

The illusions cause no damage, though they appear to be trying to kill the target with great vigor. When struck for even 1 point of damage an image disappears. Their main useful effect, other than confusing and possibly scaring the target is to occupy flanking spaces, allowing real attackers to take positions which provide flanking bonuses.

Although the images appear identical to the target, it is quite easy for others to determine which is the real target and which are hostile images, as all images will be focusing their efforts on the /real/ target. Note, however, when only one image remains, if the target is engaging the image, anyone new to the battlefield or who was not paying attention to the original target will not be able to determine which is which.

The material component is a mobius strip and the focus required is a small mirror.

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